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This game is pretty good, given the one button requirement! Pretty creative! I will note that red will lose of exhaustion by default when both red and blue use up their energy. Perhaps they should tie in those cases?

Thank you for checking out my game and that is very astute of you to notice! I have updated the game with a fix.

Originally, Red's logic was executed first, which was why he'd lose first in the case of a tie. But now both players can lose simultaneously via exhaustion or ramming into each other at equal speeds.

Looks like the tie works. Cool!